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Categories / Visual C++ .NET / 2D Graphics
 

Hello GDI OnPaint

using namespace System;   using namespace System::ComponentModel;   using namespace System::Collections;   using namespace System::Windows::Forms;   using namespace System::Data;   using namespace System::Drawing;   public ref class Form1 : public System::Windows::Forms::Form   {   public:     Form1(void)     {             this->Size = System::Drawing::Size(300,300);             this->Text = L"Hello GDI+";             this->Padding = System::Windows::Forms::Padding(0);             this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;     }         virtual void OnPaint(System::Windows::Forms::PaintEventArgs ^e) override         {             Form::OnPaint(e);             Graphics ^g = e->Graphics;             g->DrawString("Hello World!",                  gcnew Drawing::Font("Arial", 16), Brushes::Black, 75.0, 110.0);         }   }; [STAThreadAttribute] int main(array<System::String ^> ^args) {   Application::Run(gcnew Form1());   return 0; }