Mega Code Archive

 
Categories / Silverlight / UI Controls
 

Add buttons to a Canvas with code

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640'      d:DesignHeight='480'>     <Canvas Name="canvas1">     </Canvas> </UserControl> //File:Window.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace SilverlightApplication3 {   public partial class MainPage : UserControl   {         Button button1 = null;         Button button2 = null;         Button button3 = null;         public MainPage()         {             InitializeComponent();         }         private void Window_Loaded(object sender, RoutedEventArgs e)         {             button1 = new Button { Content = "Button", Width = 70, Height = 23 };             Canvas.SetLeft(button1, 119);             Canvas.SetTop(button1, 24);             canvas1.Children.Add(button1);             button2 = new Button { Content = "Wider" };             Canvas.SetLeft(button2, 44);             Canvas.SetTop(button2, 69);             canvas1.Children.Add(button2);             button3 = new Button { Content = "Button" };             Canvas.SetLeft(button3, 78);             Canvas.SetTop(button3, 119);             button3.Padding = new Thickness(10, 2, 10, 2);             canvas1.Children.Add(button3);         }     } }