Mega Code Archive

 
Categories / Silverlight / Shapes
 

Create a simple polyline, a closed polyline And a Sine curve in code

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640'      d:DesignHeight='480'>   <Grid>     <StackPanel Name="stackPanel1" Margin="10">       <TextBlock Text="Polyline:" />       <Polyline Stroke="Black" StrokeThickness="3"         Points="10 170,160 110,10 160,60 110,210 170" />       <TextBlock Text="Closed polyline:" Margin="0 10 0 0" />       <Polyline Stroke="Black" StrokeThickness="3"         Points="10 710,160 10,110 160,160 10,210 70, 0 70" />       <TextBlock Text="Sine curve:" Margin="0 10 0 0" />       <Polyline Name="polyline1" Stroke="Red" StrokeThickness="2" />     </StackPanel>   </Grid> </UserControl> //File:Window.xaml.cs using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.Windows.Media.Animation; namespace SilverlightApplication3 {     public partial class MainPage : UserControl     {         public MainPage()         {             InitializeComponent();             for (int i = 0; i < 70; i++)             {                 double x = i * Math.PI;                 double y = 40 + 30 * Math.Sin(x / 10);                 polyline1.Points.Add(new Point(x, y));             }         }     } }