Mega Code Archive
Transforming an Object
//File: Page.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
}
private void ApplyMatrix(object sender, RoutedEventArgs e)
{
MatrixTransform mt = (MatrixTransform)txtMatrixTransform.RenderTransform;
try
{
Matrix m = new Matrix(Convert.ToDouble(txtM11.Text),
Convert.ToDouble(txtM12.Text), Convert.ToDouble(txtM21.Text),
Convert.ToDouble(txtM22.Text), Convert.ToDouble(txtOffsetX.Text),
Convert.ToDouble(txtOffsetY.Text));
mt.Matrix = m;
}
catch
{
txtMatrixTransform.Text = "Invalid-retry:-)";
ResetMatrix(sender, e);
}
}
private void ResetMatrix(object sender, RoutedEventArgs e)
{
txtM11.Text = "1";
txtM12.Text = "0";
txtM21.Text = "0";
txtM22.Text = "1";
txtOffsetX.Text = "0";
txtOffsetY.Text = "0";
MatrixTransform mt = (MatrixTransform)txtMatrixTransform.RenderTransform;
Matrix m = new Matrix(1, 0, 0, 1, 0, 0);
mt.Matrix = m;
}
}
}