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The mouse-related event handlers for implementing drag-and-drop

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640' d:DesignHeight='480'>     <Canvas x:Name="LayoutRoot" Background="Black">         <TextBlock x:Name="myTextBlock" Foreground="White" Text="Waiting..." MouseLeftButtonDown="MyTextBlock_MouseLeftButtonDown" MouseMove="MyTextBlock_MouseMove" MouseLeftButtonUp="MyTextBlock_MouseLeftButtonUp" />      </Canvas> </UserControl> //File: Page.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace SilverlightApplication3 {     public partial class MainPage : UserControl     {         private bool isMouseDown = false;         private Point lastPoint = new Point();         private Point offset = new Point();         public MainPage()         {             InitializeComponent();         }         public void MyTextBlock_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)                                                        {                                                                                      myTextBlock.CaptureMouse();                                                          isMouseDown = true;                                                                                                                                                   lastPoint = e.GetPosition(null);                                                     offset.X = lastPoint.X - Convert.ToDouble(myTextBlock.GetValue(Canvas.LeftProperty));             offset.Y = lastPoint.Y - Convert.ToDouble(myTextBlock.GetValue(Canvas.TopProperty));                   }                                                                                  public void MyTextBlock_MouseMove(object sender, MouseEventArgs e)                 {                                                                                      if (isMouseDown == true)                                                             {                                                                                        lastPoint = e.GetPosition(null);                                                       myTextBlock.SetValue(Canvas.LeftProperty, (lastPoint.X-offset.X));                     myTextBlock.SetValue(Canvas.TopProperty, (lastPoint.Y-offset.Y));                  }                                                                                }                                                                                  public void MyTextBlock_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)                                                          {                                                                                      myTextBlock.ReleaseMouseCapture();                                                   isMouseDown = false;                                                            }        } }