Mega Code Archive
Event Dispatcher Timer
//File: Page.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
DispatcherTimer timer = new DispatcherTimer();
public MainPage()
{
InitializeComponent();
timer.Interval = new TimeSpan(0, 0, 1);
timer.Tick += new EventHandler(timer_Tick);
}
void timer_Tick(object sender, EventArgs e)
{
int currentElapsedSeconds = int.Parse(tbElapsedTime.Text);
currentElapsedSeconds++;
tbElapsedTime.Text = currentElapsedSeconds.ToString();
}
private void btnStart_Click(object sender, RoutedEventArgs e)
{
timer.Start();
}
private void btnStop_Click(object sender, RoutedEventArgs e)
{
timer.Stop();
}
private void btnReset_Click(object sender, RoutedEventArgs e)
{
tbElapsedTime.Text = "0";
}
}
}