Mega Code Archive

 
Categories / Silverlight / Communication
 

Scriptable Silverlight

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640'      d:DesignHeight='480'>     <Border BorderThickness="1" BorderBrush="Black">     <Border.Background>       <LinearGradientBrush>         <GradientStop Color="SteelBlue"></GradientStop>         <GradientStop Color="White" Offset="1"></GradientStop>       </LinearGradientBrush>     </Border.Background>          <TextBlock x:Name="lbl" Text="This is a Silverlight TextBlock."></TextBlock>     </Border> </UserControl> //File: Page.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Browser; namespace SilverlightApplication3 {     [ScriptableType()]     public partial class MainPage : UserControl     {         public MainPage()         {             InitializeComponent();             HtmlPage.RegisterScriptableObject("Page", this);             HtmlPage.RegisterCreateableType("RandomNumbers", typeof(RandomNumbers));         }         [ScriptableMember()]         public void ChangeText(string newText)         {             lbl.Text = newText;         }     }     [ScriptableType()]     public class RandomNumbers     {         private Random random = new Random();         [ScriptableMember()]         public int GetRandomNumberInRange(int from, int to)         {             return random.Next(from, to+1);         }     } }