Mega Code Archive

 
Categories / Silverlight / Animations
 

Defining a Storyboard as a resource

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640'      d:DesignHeight='480'>     <Grid x:Name="LayoutRoot" Background="White">         <Canvas x:Name="myCanvas">             <Canvas.Resources>                 <Storyboard x:Name="myStoryboard">                     <DoubleAnimation Duration="00:00:11"                                                         Storyboard.TargetName="myImage"                                                            Storyboard.TargetProperty="Opacity"                                                        From="1" To="0" />                 </Storyboard>             </Canvas.Resources>             <Image x:Name="myImage" Source="http://server.com/man.png" />         </Canvas>     </Grid> </UserControl> //File: Page.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace SilverlightApplication3 {     public partial class MainPage : UserControl     {         public MainPage()         {             InitializeComponent();             myStoryboard.Begin();         }     } }