Mega Code Archive

 
Categories / Silverlight / Animations
 

3D Animation

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640'      d:DesignHeight='480'>     <Grid x:Name="LayoutRoot" Background="Black">         <Grid.Resources>             <Storyboard x:Name="Rotate" >                 <DoubleAnimation                      From="0" To="360" Storyboard.TargetName="p1"                      Storyboard.TargetProperty="RotationY"                      RepeatBehavior="Forever" Duration="0:0:5">                 </DoubleAnimation>             </Storyboard>         </Grid.Resources>         <Image x:Name="image1" Source="c:/image.png" Stretch="None">             <Image.Projection>                 <PlaneProjection x:Name="p1" ></PlaneProjection>             </Image.Projection>         </Image>     </Grid> </UserControl> //File: Page.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace SilverlightApplication3 {     public partial class MainPage : UserControl     {         public MainPage()         {             InitializeComponent();             this.Loaded += new RoutedEventHandler(Animation3D_Loaded);         }         void Animation3D_Loaded(object sender, RoutedEventArgs e)         {             Rotate.Begin();         }     } }