Mega Code Archive

 
Categories / Java by API / Java Awt
 

Transparency OPAQUE

import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Transparency; import java.awt.image.BufferedImage; public class Main {   public static void main(String[] argv) throws Exception {     GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();     GraphicsDevice gs = ge.getDefaultScreenDevice();     GraphicsConfiguration gc = gs.getDefaultConfiguration();     // Create an image that does not support transparency     BufferedImage bimage = gc.createCompatibleImage(100, 100, Transparency.OPAQUE);   } }