Mega Code Archive
New TexturePaint(BufferedImage txtr, Rectangle2D anchor)
import java.awt.Color;
import java.awt.Container;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.TexturePaint;
import java.awt.image.BufferedImage;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class MainClass {
public static void main(String[] args) {
JFrame jf = new JFrame("Demo");
Container cp = jf.getContentPane();
MyCanvas tl = new MyCanvas();
cp.add(tl);
jf.setSize(300, 200);
jf.setVisible(true);
}
}
class MyCanvas extends JComponent {
public void paint(Graphics g) {
BufferedImage bim;
TexturePaint tp;
String mesg = "www.rntsoft.com";
Font myFont = new Font("Lucida Regular", Font.BOLD, 72);
Color[] colors = {
Color.red, Color.blue, Color.yellow,
};
int width = 8, height = 8;
bim = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = bim.createGraphics();
for (int i=0; i