Mega Code Archive
Creates a new Sprite object
import flash.display.Sprite;
import mx.core.UIComponent;
private var xLoc:int = 20;
private var yLoc:int = 20;
private var circleColor:Number = 0xFFCC00;
private function addChildToPanel():void {
var circle:Sprite = new Sprite();
circle.graphics.beginFill(circleColor);
circle.graphics.drawCircle(xLoc, yLoc, 15);
var c:UIComponent = new UIComponent();
c.addChild(circle);
panel1.addElement(c);
xLoc = xLoc + 5;
yLoc = yLoc + 1;
circleColor = circleColor + 20;
}