Mega Code Archive

 
Categories / Flash ActionScript / Network
 

Close the Socket in Finally branch

package {     import flash.display.Sprite;     import flash.errors.IOError;     import flash.net.Socket;     public class Main extends Sprite     {         public function Main()         {             try             {                 var s:Socket = new Socket();                 s.connect("http://www.cmu.edu/", 80);             } catch(error:IOError) {                 trace("I/O Error:", error.message);             } catch(error:SecurityError) {                 trace("Security Error:", error.message);             } finally {                 s.close();             }         }     } }