Mega Code Archive

 
Categories / Flash ActionScript / Development
 

Load different content based on the dimensions of a cellphone screen and a typical desktop computer display

package{   import flash.display.Sprite;   import flash.system.Capabilities;   import flash.net.*;   public class Main extends Sprite{     public function Main(){         var resX:int = flash.system.Capabilities.screenResolutionX;         var resY:int = flash.system.Capabilities.screenResolutionY;                  if ( (resX <= 240) && (resY <= 320) ) {           var url:String = "main_pocketPC.swf";         }else {           var url:String = "main_desktop.swf";         }         trace(new URLRequest(url));     }   } }