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Categories / Delphi / Graphic
 

Transparent canvas - fade effect

//Kaynak : UDDF - Unoffical Delphi Developers FAQ function TFadeEffect.FadeInText(Target: TCanvas; X, Y: integer; FText: String): TRect; var Pic: TBitmap; W, H: integer; PicRect, TarRect: TRect; begin Pic := TBitmap.Create; Pic.Canvas.Font := Target.Font; W := Pic.Canvas.TextWidth(FText); H := Pic.Canvas.TextHeight(FText); Pic.Width := W; Pic.Height := H; PicRect := Rect(0, 0, W, H); TarRect := Rect(X, Y, X + W, Y + H); Pic.Canvas.CopyRect(PicRect, Target, TarRect); SetBkMode(Pic.Canvas.Handle, Transparent); Pic.Canvas.TextOut(0, 0, FText); FadeInto(Target, X, Y, Pic); Pic.Free; FadeInText := TarRect; end; procedure TFadeEffect.FadeOutText(Target: TCanvas; TarRect: TRect; Orig: TBitmap); var Pic: TBitmap; PicRect: TRect; begin Pic := TBitmap.Create; Pic.Width := TarRect.Right - TarRect.Left; Pic.Height := TarRect.Bottom - TarRect.Top; PicRect := Rect(0, 0, Pic.Width, Pic.Height); Pic.Canvas.CopyRect(PicRect, Orig.Canvas, TarRect); FadeInto(Target, TarRect.Left, TarRect.Top, Pic); Pic.Free; end;