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Rounding numbers in different ways

Title: Rounding numbers in different ways Question: How can I round a number "normally"? Can I round the thousands? Can I round the third digit after the decimal point? Answer: Integer rounding ---------------- The Round function that comes with Delphi performs what is called "banker's rounding", meaning that a number with a fractional part of 0.5 is rounded sometimes up and sometimes down, always towards the nearest even number. This means that for example Round(3.5) gives 4 while Round(2.5) gives 2. Here goes a set of functions for rounding numbers, including RoundN which rounds a number "normally" (i.e. RoundN(3.5) is 4 and RoundN(2.5) is 3). function Sgn(X: Extended): Integer; // Returns -1, 0 or 1 according to the // sign of the argument begin if X Result := -1 else if X = 0 then Result := 0 else Result := 1; end; function RoundUp(X: Extended): Extended; // Returns the first integer greater than or // equal to a given number in absolute value // (sign is preserved). // RoundUp(3.3) = 4 RoundUp(-3.3) = -4 begin Result := Int(X) + Sgn(Frac(X)); end; function RoundDn(X: Extended): Extended; // Returns the first integer less than or // equal to a given number in absolute // value (sign is preserved). // RoundDn(3.7) = 3 RoundDn(-3.7) = -3 begin Result := Int(X); end; function RoundN(X: Extended): Extended; // Rounds a number "normally": if the fractional // part is = 0.5 the number is rounded up (see RoundUp) // Otherwise, if the fractional part is // number is rounded down (see RoundDn). // RoundN(3.5) = 4 RoundN(-3.5) = -4 // RoundN(3.1) = 3 RoundN(-3.1) = -3 begin (* if Abs(Frac(X)) = 0.5 then Result := RoundUp(X) else Result := RoundDn(X); *) Result := Int(X) + Int(Frac(X) * 2); end; function Fix(X: Extended): Extended; // Returns the first integer less than or // equal to a given number. // Int(3.7) = 3 Int(-3.7) = -3 // Fix(3.7) = 3 Fix(-3.1) = -4 begin if (X = 0) or (Frac(X) = 0) then Result := Int(X) else Result := Int(X) - 1; end; function RoundDnX(X: Extended): Extended; // Returns the first integer less than or // equal to a given number. // RoundDnX(3.7) = 3 RoundDnX(-3.7) = -3 // RoundDnX(3.7) = 3 RoundDnX(-3.1) = -4 begin Result := Fix(X); end; function RoundUpX(X: Extended): Extended; // Returns the first integer greater than or // equal to a given number. // RoundUpX(3.1) = 4 RoundUpX(-3.7) = -3 begin Result := Fix(X) + Abs(Sgn(Frac(X))) end; function RoundX(X: Extended): Extended; // Rounds a number "normally", but taking the sign into // account: if the fractional part is = 0.5 the number // is rounded up (see RoundUpX) // Otherwise, if the fractional part is // number is rounded down (see RoundDnX). // RoundX(3.5) = 4 RoundX(-3.5) = -3 begin (* if Abs(Frac(X)) = 0.5 then Result := RoundUpX(X) else Result := RoundDnX(X); *) Result := Fix(X + 0.5); end; Rounding to a decimal digit --------------------------- The functions we've just presented above always round to the last integer digit, but sometimes we need to round for example to the second decimal or to the thousands, millions or billions. You can overload the RoundN function with this version that takes an extra parameter to indicate the digit to be round: function RoundN(x: Extended; d: Integer): Extended; // RoundN(123.456, 0) = 123.00 // RoundN(123.456, 2) = 123.46 // RoundN(123456, -3) = 123000 const t: array [0..12] of int64 = (1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000, 10000000000, 100000000000, 1000000000000); begin if Abs(d) 12 then raise ERangeError.Create('RoundN: Value must be in -12..12'); if d = 0 then Result := Int(x) + Int(Frac(x) * 2) else if d 0 then begin x := x * t[d]; Result := (Int(x) + Int(Frac(x) * 2)) / t[d]; end else begin // d x := x / t[-d]; Result := (Int(x) + Int(Frac(x) * 2)) * t[-d]; end; end;