Mega Code Archive

 
Categories / C# / XML
 

Takes an XML file and exports the Object it holds

/* Copyright (c) 2010 <a href="http://www.gutgames.com">James Craig</a> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.*/ using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization.Formatters.Soap; using System.Text; using System.Xml.Serialization; namespace Utilities {     /// <summary>     /// Utility class for managing files     /// </summary>     public static class FileManager     {         /// <summary>         /// Gets a files' contents         /// </summary>         /// <param name="FileName">File name</param>         /// <returns>a string containing the file's contents</returns>         public static string GetFileContents(string FileName)         {             try             {                 return GetFileContents(FileName, 5000);             }             catch { throw; }         }         /// <summary>         /// Gets a files' contents         /// </summary>         /// <param name="FileName">File name</param>         /// <param name="TimeOut">Amount of time in ms to wait for the file</param>         /// <returns>a string containing the file's contents</returns>         public static string GetFileContents(string FileName, int TimeOut)         {             StreamReader Reader = null;             int StartTime = System.Environment.TickCount;             try             {                 bool Opened = false;                 while (!Opened)                 {                     try                     {                         if (System.Environment.TickCount - StartTime >= TimeOut)                             throw new System.IO.IOException("File opening timed out");                         Reader = File.OpenText(FileName);                         Opened = true;                     }                     catch (System.IO.IOException e)                     {                         throw e;                     }                 }                 string Contents = Reader.ReadToEnd();                 Reader.Close();                 return Contents;             }             catch             {                 return "";             }             finally             {                 if (Reader != null)                 {                     Reader.Close();                     Reader.Dispose();                 }             }         }     }     /// <summary>     /// Helps with serializing an object to XML and back again.     /// </summary>     public static class Serialization     {         /// <summary>         /// Takes an XML file and exports the Object it holds         /// </summary>         /// <param name="FileName">File name to use</param>         /// <param name="Object">Object to export to</param>         public static void XMLToObject<T>(string FileName, out T Object)         {             if (string.IsNullOrEmpty(FileName))             {                 throw new ArgumentException("File name can not be null/empty");             }             try             {                 string FileContent = FileManager.GetFileContents(FileName);                 Object = XMLToObject<T>(FileContent);             }             catch { throw; }         }         /// <summary>         /// Converts an XML string to an object         /// </summary>         /// <typeparam name="T">Object type</typeparam>         /// <param name="XML">XML string</param>         /// <returns>The object of the specified type</returns>         public static T XMLToObject<T>(string XML)         {             if (string.IsNullOrEmpty(XML))             {                 throw new ArgumentException("XML can not be null/empty");             }             try             {                 using (MemoryStream Stream = new MemoryStream(UTF8Encoding.UTF8.GetBytes(XML)))                 {                     XmlSerializer Serializer = new XmlSerializer(typeof(T));                     return (T)Serializer.Deserialize(Stream);                 }             }             catch { throw; }         }     } }