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Categories / C# / WPF
 

Set control position for Canvas

<Window x:Class="WpfApplication1.Window1"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"     Title="Window1" Height="250" Width="250" Loaded="Window_Loaded">     <Canvas Name="canvas1">     </Canvas> </Window> //File:Window.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApplication1 {     public partial class Window1 : Window     {         Button button1 = null;         Button button2 = null;         Button button3 = null;         public Window1()         {             InitializeComponent();         }         private void Window_Loaded(object sender, RoutedEventArgs e)         {             button1 = new Button { Content = "Button", Width = 70, Height = 23 };             Canvas.SetLeft(button1, 119);             Canvas.SetTop(button1, 24);             canvas1.Children.Add(button1);             button2 = new Button { Content = "Wider" };             Canvas.SetLeft(button2, 44);             Canvas.SetTop(button2, 69);             canvas1.Children.Add(button2);             button3 = new Button { Content = "Button" };             Canvas.SetLeft(button3, 78);             Canvas.SetTop(button3, 119);             button3.Padding = new Thickness(10, 2, 10, 2);             canvas1.Children.Add(button3);         }     } }