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Network Stream Tcp Client

/* C# Network Programming  by Richard Blum Publisher: Sybex  ISBN: 0782141765 */ using System; using System.Net; using System.Net.Sockets; using System.Text; public class NetworkStreamTcpClient {    public static void Main()    {       byte[] data = new byte[1024];       string input, stringData;       int recv;       IPEndPoint ipep = new IPEndPoint(                       IPAddress.Parse("127.0.0.1"), 9050);       Socket server = new Socket(AddressFamily.InterNetwork,                      SocketType.Stream, ProtocolType.Tcp);       try       {          server.Connect(ipep);       } catch (SocketException e)       {          Console.WriteLine("Unable to connect to server.");          Console.WriteLine(e.ToString());          return;       }       NetworkStream ns = new NetworkStream(server);       if (ns.CanRead)       {          recv = ns.Read(data, 0, data.Length);          stringData = Encoding.ASCII.GetString(data, 0, recv);          Console.WriteLine(stringData);       }       else       {          Console.WriteLine("Error: Can't read from this socket");          ns.Close();          server.Close();          return;       }       while(true)       {          input = Console.ReadLine();          if (input == "exit")             break;          if (ns.CanWrite)          {             ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);             ns.Flush();          }          recv = ns.Read(data, 0, data.Length);          stringData = Encoding.ASCII.GetString(data, 0, recv);          Console.WriteLine(stringData);       }       Console.WriteLine("Disconnecting from server...");       ns.Close();       server.Shutdown(SocketShutdown.Both);       server.Close();    } }