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Bad Tcp Client

/* C# Network Programming  by Richard Blum Publisher: Sybex  ISBN: 0782141765 */ using System; using System.Net; using System.Net.Sockets; using System.Text; public class BadTcpClient {    public static void Main()    {       byte[] data = new byte[1024];       string stringData;       IPEndPoint ipep = new IPEndPoint(                       IPAddress.Parse("127.0.0.1"), 9050);       Socket server = new Socket(AddressFamily.InterNetwork,                      SocketType.Stream, ProtocolType.Tcp);       try       {          server.Connect(ipep);       } catch (SocketException e)       {          Console.WriteLine("Unable to connect to server.");          Console.WriteLine(e.ToString());          return;       }       int recv = server.Receive(data);       stringData = Encoding.ASCII.GetString(data, 0, recv);       Console.WriteLine(stringData);       server.Send(Encoding.ASCII.GetBytes("message 1"));       server.Send(Encoding.ASCII.GetBytes("message 2"));       server.Send(Encoding.ASCII.GetBytes("message 3"));       server.Send(Encoding.ASCII.GetBytes("message 4"));       server.Send(Encoding.ASCII.GetBytes("message 5"));       Console.WriteLine("Disconnecting from server...");       server.Shutdown(SocketShutdown.Both);       server.Close();    } }