Mega Code Archive

 
Categories / C# / 2D Graphics
 

Set WrapMode of TextureBrush

using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Drawing2D; using System.Text; using System.Windows.Forms; public class Form1 : Form {     protected override void OnPaint(PaintEventArgs e) {         Graphics g = e.Graphics;         Bitmap bmp = new Bitmap("alphabet.gif");         TextureBrush tb = new TextureBrush(bmp);         tb.WrapMode = WrapMode.Tile;         g.FillRectangle(tb, this.ClientRectangle);         bmp.Dispose();         tb.Dispose();     }     public static void Main() {         Application.Run(new Form1());     } }