Mega Code Archive

 
Categories / C# / 2D Graphics
 

Load Image

using System; using System.Collections.Generic; using System.Drawing; using System.Reflection; using System.Text; public static class Util {     public static Image LoadImage(string name)     {         System.Reflection.Assembly thisExe = System.Reflection.Assembly.GetExecutingAssembly();         System.IO.Stream file = thisExe.GetManifestResourceStream("Simulator.Resources." + name);         return Image.FromStream(file);     } }