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HatchBrush Demo

/* GDI+ Programming in C# and VB .NET by Nick Symmonds Publisher: Apress ISBN: 159059035X */ using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace hatch_c {     /// <summary>     /// Summary description for hatch.     /// </summary>     public class hatch : System.Windows.Forms.Form     {         /// <summary>         /// Required designer variable.         /// </summary>         private System.ComponentModel.Container components = null;         public hatch()         {             //             // Required for Windows Form Designer support             //             InitializeComponent();             //             // TODO: Add any constructor code after InitializeComponent call             //         }         /// <summary>         /// Clean up any resources being used.         /// </summary>         protected override void Dispose( bool disposing )         {             if( disposing )             {                 if (components != null)                  {                     components.Dispose();                 }             }             base.Dispose( disposing );         }         #region Windows Form Designer generated code         /// <summary>         /// Required method for Designer support - do not modify         /// the contents of this method with the code editor.         /// </summary>         private void InitializeComponent()         {       //        // hatch       //        this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);       this.ClientSize = new System.Drawing.Size(292, 273);       this.Name = "hatch";       this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;       this.Text = "hatch";       this.Load += new System.EventHandler(this.hatch_Load);     }         #endregion         /// <summary>         /// The main entry point for the application.         /// </summary>         [STAThread]         static void Main()          {             Application.Run(new hatch());         }     private void hatch_Load(object sender, System.EventArgs e)     {          }     protected override void OnPaint ( PaintEventArgs e )     {       HatchBrush h = new HatchBrush(HatchStyle.BackwardDiagonal,                                     Color.Black,                                      Color.Cyan);       Pen P = new Pen(h, 20);       e.Graphics.Clear(Color.AliceBlue);       e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;       e.Graphics.DrawLine(P, 80, 90, 80, 200 );       e.Graphics.FillEllipse(h, 50, 50, 50, 30 );     }     } }