Mega Code Archive

 
Categories / C# / 2D Graphics
 

Hatch Brush Rendering Origin

using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms;     class HatchBrushRenderingOrigin: Form {      public static void Main()      {           Application.Run(new HatchBrushRenderingOrigin());      }      public HatchBrushRenderingOrigin()      {           ResizeRedraw = true;       }      protected override void OnPaint(PaintEventArgs pea)      {           DoPage(pea.Graphics, ForeColor,ClientSize.Width, ClientSize.Height);      }              protected void DoPage(Graphics grfx, Color clr, int cx, int cy)      {           HatchBrush hbrush = new HatchBrush(HatchStyle.HorizontalBrick,                                               Color.White);           for (int i = 0; i < 10; i++)           {                grfx.RenderingOrigin = new Point(i * cx / 10, i * cy / 10);                    grfx.FillRectangle(hbrush, i * cx / 10, i * cy / 10,                                            cx / 8, cy / 8);           }      } }