Mega Code Archive

 
Categories / C# / 2D Graphics
 

Get font from Font dialog and redraw string

using System;   using System.Drawing;   using System.Collections;   using System.ComponentModel;   using System.Windows.Forms;   using System.Data;   public class Form1 : System.Windows.Forms.Form   {     private System.ComponentModel.Container components;     private System.Windows.Forms.FontDialog fontDlg;     private Font currFont;     public Form1()     {       InitializeComponent();       CenterToScreen();       fontDlg = new System.Windows.Forms.FontDialog();           fontDlg.ShowHelp = true;           Text = "Click on me to change the font";       currFont = new Font("Times New Roman", 12);     }     private void InitializeComponent()     {       this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);       this.ClientSize = new System.Drawing.Size(292, 273);       this.Text = "Form1";       this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseUp);       this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);     }     static void Main()      {       Application.Run(new Form1());     }     private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)     {       Graphics g = e.Graphics;       g.DrawString("www.rntsoft.com...", currFont,          new SolidBrush(Color.Black), 0, 0);       }     private void Form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)     {       if (fontDlg.ShowDialog() != DialogResult.Cancel)       {         currFont = fontDlg.Font;         Invalidate();       }     }   }