Mega Code Archive

 
Categories / C# / 2D Graphics
 

Draw line 1

using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace Finally_c {     /// <summary>     /// Summary description for Finally_c.     /// </summary>     public class Finally_c : System.Windows.Forms.Form     {         /// <summary>         /// Required designer variable.         /// </summary>         private System.ComponentModel.Container components = null;         public Finally_c()         {             //             // Required for Windows Form Designer support             //             InitializeComponent();             //             // TODO: Add any constructor code after InitializeComponent call             //         }         /// <summary>         /// Clean up any resources being used.         /// </summary>         protected override void Dispose( bool disposing )         {             if( disposing )             {                 if (components != null)                  {                     components.Dispose();                 }             }             base.Dispose( disposing );         }         #region Windows Form Designer generated code         /// <summary>         /// Required method for Designer support - do not modify         /// the contents of this method with the code editor.         /// </summary>         private void InitializeComponent()         {               //                // Finally_c               //                this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);               this.ClientSize = new System.Drawing.Size(292, 273);               this.Name = "Finally_c";               this.Text = "Finally_c";               this.Load += new System.EventHandler(this.Finally_c_Load);         }            #endregion         /// <summary>         /// The main entry point for the application.         /// </summary>         [STAThread]         static void Main()          {             Application.Run(new Finally_c());         }     private void Finally_c_Load(object sender, System.EventArgs e)     {          }     protected override void OnPaint ( PaintEventArgs e )     {       Pen P = new Pen(Color.Azure);       try       {         e.Graphics.DrawLine(P, 10, 10, 100, 100 );       }       finally       {         P.Dispose();       }       using (Pen P2 = new Pen(Color.Black))       {         e.Graphics.DrawLine(P2, 100, 100, 200, 200 );       }     }     } }