Mega Code Archive
Animation In Code
//File:Window.xaml.cs
using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace AnimationExamples
{
public partial class AnimationInCode
{
public AnimationInCode()
{
this.InitializeComponent();
}
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
DoubleCollection tickMarks = new DoubleCollection();
tickMarks.Add(0);
tickMarks.Add(100);
this.WidthControl.Ticks = tickMarks;
this.WidthControl.TickPlacement = TickPlacement.BottomRight;
this.WidthControl.AutoToolTipPlacement = AutoToolTipPlacement.TopLeft;
this.WidthControl.AutoToolTipPrecision = 0;
this.WidthControl.Value = this.WidthControl.Maximum;
this.WidthControl.PreviewMouseUp += new MouseButtonEventHandler(WidthControl_MouseUp);
}
private void WidthControl_MouseUp(object sender, MouseButtonEventArgs e)
{
DoubleAnimation moveAnimation = new DoubleAnimation();
moveAnimation.From = this.MyControl.Opacity;
moveAnimation.To = this.WidthControl.Value / this.WidthControl.Maximum;
moveAnimation.Duration = new Duration(TimeSpan.FromSeconds(.5));
moveAnimation.DecelerationRatio = .5;
MyControl.BeginAnimation(Shape.OpacityProperty, moveAnimation);
}
}
}