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Categories / C# Tutorial / Network
 

Use NetworkStream to read and write to a server

using System; using System.Net; using System.Net.Sockets; using System.Text; class MainClass {    public static void Main()    {       IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9999);       Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);       try       {          server.Connect(ip);       } catch (SocketException e){          Console.WriteLine(e.ToString());          return;       }       NetworkStream ns = new NetworkStream(server);       while(true)       {          byte[] data = new byte[1024];          string input = Console.ReadLine();          if (ns.CanWrite){             ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);             ns.Flush();          }          int receivedDataLength = ns.Read(data, 0, data.Length);          string stringData = Encoding.ASCII.GetString(data, 0, receivedDataLength);          Console.WriteLine(stringData);       }       ns.Close();       server.Shutdown(SocketShutdown.Both);       server.Close();    } }