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Categories / C# by API / System Net Sockets
 

UdpClient EnableBroadcast

using System; using System.Collections.Generic; using System.Collections.Specialized; using System.IO; using System.IO.Compression; using System.Net; using System.Net.Mail; using System.Net.Sockets; using System.Runtime.InteropServices; using System.Text; using System.Threading; using System.Xml; public class MainClass {     public static void Main()     {         using (UdpClient udp = new UdpClient(1024))         {             IPAddress groupAddress = IPAddress.Parse("0.0.0.0");             udp.JoinMulticastGroup(groupAddress, 32);             udp.EnableBroadcast = true;             IPEndPoint sentBy = null;             byte[] data = udp.Receive(ref sentBy);             udp.DropMulticastGroup(groupAddress);         }     } }