Mega Code Archive

 
Categories / C# by API / System Drawing
 

GraphicsUnit Point

using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; public class GraphicUnitPoint : System.Windows.Forms.Form {   private System.ComponentModel.Container components = null;   public GraphicUnitPoint()   {     this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);     this.ClientSize = new System.Drawing.Size(408, 273);     this.Name = "GraphicUnitPoint";     this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;     this.Text = "GDI+ Coordinate";     this.Resize += new System.EventHandler(this.OnResize);     this.Paint += new System.Windows.Forms.PaintEventHandler(this.OnPaint);   }   [STAThread]   static void Main()    {     Application.Run(new GraphicUnitPoint());   }   protected void OnPaint (object sender, System.Windows.Forms.PaintEventArgs e)   {       GraphicsUnit gUnit = GraphicsUnit.Pixel;       Point renderingOrgPt = new Point(0,0);     Graphics g = e.Graphics;     g.SmoothingMode = SmoothingMode.AntiAlias;          gUnit = GraphicsUnit.Point;          g.PageUnit = gUnit;     g.TranslateTransform(renderingOrgPt.X,renderingOrgPt.Y);     g.DrawRectangle(new Pen(Color.Red, 1), 0, 0, 100, 100);        this.Text = string.Format("PageUnit: {0}, Origin: {1}",  gUnit, renderingOrgPt.ToString());   }   protected void OnResize (object sender, System.EventArgs e)   {     Invalidate();   } }